![]() ![]() Just scout your options, see what the island already has and how you can expand on it, see the resources available on the island, and see what works best for you. Please help me (Superpower Defence) Ive beat all the missions up until this one, which is reallyyyyyy trying my patience. It may take you a while until you figure out the right way to expand your island. shadowgate vr the mines of mythrok walkthrough. ![]() On a related note, increase the budget on all production buildings, why not? Tropico 6: Superpower Defence (mission 11) full playthrough + win with gameplay. You have a Juicery that can turn Bananas and Pineapples into Juice, considering making more of those, you can easily make more Bananas and Pineapples.ĭon't forget to first increase the budget of your Power Plants instead of building more, should you find yourself low on power. Leather can be processed at the Fashion Company into Apparel. Near the power plants I build a weapons factory, plastics factory, electronics factory and a car factory. Along the way you have 2 deposits of gold, build those. Build a road from there towards your town. I tried various attempts but the economy wont work out at all. There is already a Factory Ranch (Crocodiles) that turns fish into leather. Here's how I build a stable economy: On the top left you have that fishing wharf and teamster port. 11th mission 'Superpower Defence' on hard. Tropico 6 Guide is a collection of the best tips to help you build a functioning state. ![]() Get another steel mill up and running, as well as two weapons factories, accept the objective related to this and enjoy the Weapons export route (don't forget to select the largest size deal, you'll use this trade route forever). You start with several mines and a steel mill already. Tropico 6: Superpower Defence (mission 11) full playthrough + win with gameplay MLMariss 12. Win a Sandbox game on an island with Relentless Disasters. Industrialization edict is a must, 50% cheaper industry! Tropico 6: Festival has a new five map mini-campaign for you to enjoy as you combat the boredom. Speedway might also be a good idea, as you have pretty long roads on your island. Employee of the month is a no-brainer: longer shifts in factories and mines = bigger profits. There is already a Research Lab on the island, so research is not a problem. You start with everything you need to succeed, including buildings for Tropican satisfaction, so don't be afraid to greatly expand your industry! It can take a while for your economy to stabilize as your factories get built and supply lines get set in motion, so don't get discouraged if you see your treasury dip into huge negatives (I got to -$100k, now climbed back up to $10k, shortly after it became $70k and building more industry), that's just how things go. Level: Tropico’s Healing Hands (Going Viral DLC) Medium Difficulty. ![]()
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